Friday, March 17, 2017

Fantasy Weapons Bumdle | Halberd

 This is a halberd for a fantasy weapons bundle for the Unity Asset Store and Unreal Marketplace.
Real-time Render

Final textures.

Sculpt model.
High poly model.

Friday, December 16, 2016

Pilot Helmet

I created this a while back for learning Substance Painter. I was inspired by the pilot helmets in the F-35. There is a side mounted camera to see what the pilot sees and sensors that move the targeting system with the pilot’s head.
Final render compossition.
Final texture pass.
Final texture pass.

First texture pass.
Preliminary texture idea.

Wednesday, October 19, 2016

Fantasy Weapons Bundle

This is a shield for a fantasy weapons bundle for the Unity Asset Store. I haven't designed or made fantasy weapons in a long time so this makes good practice. The next weapon will be a sword of course.

Real-time Render

Sculpt Front
Sculpt Rear

High-poly Render

Tuesday, October 04, 2016

War Wench | Gnome Miner

This is the Gnome miner from my War Wench project. I wanted to give more personality on this one by experimenting with expressions. I am leaving her as is for now, but will more than likely add more lighting and a color pass. On to Inktober!!!
Gnome Miner

Step 1 | Defining forms.
Step 2 | Forms and background.

Tuesday, September 27, 2016

PWM (Piggies, Weapons, and Monster Trucks)

Picking up where I left off.
These are concepts I made for the Petrol-Blood Polycount competition a buddy and myself didn't have time to finish.

Mud Butt
(Mudd Butt)
  I'm going back to finish the Mud Butt vehicle and take it from highpoly model to game asset in Unity 5.

Screenshots of the vehicle process so far.

I'll post updates once I finish with the bakes.

Friday, May 23, 2014

Lunch Foot Soldier Sculpt W.I.P.

W.I.P. sculpt I've been working on during lunch.

Because sculpting is fun.

Saturday, February 08, 2014

The Drones Are Coming!

The military, Amazon, and Google have them, why not the United States Postal Service?

USPS Drone

Drones are going to save the USPS by brute force. All deliveries will be shot out of canisters in the vicinity of their service zone (15 mile radius) where people will scramble through piles of mail in the streets.

Friday, October 04, 2013

Midnight Sketch Part 2: Kain remix W. I. P

Kain character model from Legacy of Kain Defiance xbox game.

Kain remix sculpt using Sculptris.

Wednesday, October 02, 2013

MIdnight Sketch

I was going to stop here:

but the clay is fun to play with.

A 3d sketch I needed to get out of my system.

Wednesday, August 28, 2013

Because I like robots

Adding another piece to the arsenal while I'm in this mechanical phase.
Almost there.

Friday, August 23, 2013

A Peak in the Laboratory: Starcraft Turret W.I.P. Renders

Just a peak into the laboratory.
Back to work.

Starcraft Turret W.I.P

Mission complete.

Tuesday, July 09, 2013

Back to the Drawing Board: Color Test


The shield.

Working on some different color styles for an upcoming project.

Friday, March 22, 2013

Digitally Out of Commision

Been quite a while since I've posted something here.
Here are some works that I now have permission to post from an Google Play and ios game I helped develop. The game is called Wizard Ops and it can be found on both the Goggle Play store and the iTunes store.
Here are some early illustrations I did a while back before they were finalized.

Most were changed before added to the games but they're essentially the same. Enjoy!

Tuesday, November 15, 2011

The cat is still in the bag.

Still finding the energy to knock out the rest of this series. I wanted to take something serious and make it fun so why not a bank robbery.

Monday, April 25, 2011

Return to UNB

This new horse is badass!! Were riding back to UNB headquarters to rally the brigade!
Feels good making babies again, art babies that is. More 3d, 2d, UV's, and UNB on the way :)
Enjoy. Crits and comments welcome as always. Oh and ABC!

Monday, April 11, 2011

Finally back on the saddle!!

I've finally got traces of my mojo coming back after a long 7 months of stagnation. All it took was one spark and now the fire is starting again.

This is a piece I started to help get me out of the creative rut I was in. It's based on a Starcraft turret unit modified a bit for high res specs.

More on the way with extra stank on it!

Monday, August 23, 2010

Meanwhile...Goldeneye 007 is coming

The guys over at IGN have posted some screenshots of the Goldeneye 007 DS game I finished work on. You can check it out here:

Thursday, August 19, 2010

If You Build It, They Will Come Pt. 1

I'm building a machine that will bring the people. One that the people can stand behind.