Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Friday, March 17, 2017

Fantasy Weapons Bumdle | Halberd


 This is a halberd for a fantasy weapons bundle for the Unity Asset Store and Unreal Marketplace.
Real-time Render


Final textures.

Sculpt model.
High poly model.

Friday, December 16, 2016

Pilot Helmet





I created this a while back for learning Substance Painter. I was inspired by the pilot helmets in the F-35. There is a side mounted camera to see what the pilot sees and sensors that move the targeting system with the pilot’s head.
Final render compossition.
Final texture pass.
Final texture pass.


First texture pass.
Preliminary texture idea.

Wednesday, October 19, 2016

Fantasy Weapons Bundle


This is a shield for a fantasy weapons bundle for the Unity Asset Store. I haven't designed or made fantasy weapons in a long time so this makes good practice. The next weapon will be a sword of course.

Real-time Render


Sculpt Front
Sculpt Rear

High-poly Render

Friday, October 04, 2013

Midnight Sketch Part 2: Kain remix W. I. P

Kain character model from Legacy of Kain Defiance xbox game.


Kain remix sculpt using Sculptris.


Monday, April 11, 2011

Finally back on the saddle!!

I've finally got traces of my mojo coming back after a long 7 months of stagnation. All it took was one spark and now the fire is starting again.

This is a piece I started to help get me out of the creative rut I was in. It's based on a Starcraft turret unit modified a bit for high res specs.





More on the way with extra stank on it!